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Everybody’s Gone to the Rapture

Everybody’s Gone to the Rapture is a first-person, story-based art game developed by The Chinese Room, who also did my beloved favorites Dear Esther and Amnesia: A Machine for Pigs. Considered a “spiritual successor” to Dear Esther, it takes place in a small town in Shropshire, England in the 1980s. As the unknown protagonist, you follow a mysterious, otherworldly, seemingly sentient orb of light, which guides you through the village and surrounding countryside to piece together what happened to the residents, who have all vanished. At specific points, the orb produces/triggers reenactments of conversations and encounters between villagers which took place there. In addition to these resurrected conversations, you also access telephones and radios throughout the village to hear recordings of dialogue.

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Tabaimo

Tabaimo’s immersive, haunting video installations delve into the complex contemporary psyche, exploring themes of isolation, anxiety, and malaise. Surreal and a little unnerving, lovely and delicate and nightmarish, they are evocative of traditional Japanese woodblock prints and combine hand-drawing with computer animation. An exhibition of Tabaimo’s works is currently at the Seattle Asian Art Museum.

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